MiniB3D Thread 3

BlitzMax Modules Forums/MiniB3D/MiniB3D Thread 3

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

From Mark's Worklog:
I am also designing Max3D with older hardware somewhat in mind, but any such version - if it ever actually happens - will have *less* capabilities than Blitz3D. Which oddly enough increases the chance of a GL Blitz3D happening one day - unless Si H's MiniB3D gets there first!



In all honesty, most of the Blitz community are waiting for Max3D before they start any real serious 3D work (I am). I already wrote a Mini 3D Engine that does some very similar things, but is certainly not as well/clearly written as MiniB3D (in my defence, I wrote it purely as a learning experience :)

I think that to get the most out of Max3D, it is good to play about with other Blitz written engines. Not only is it a good learning experience, It also helps us to see how these things are not trivial to write!

When Max3D does get out there, we'll see it for the cool stuff it's going to be. That's been my motivation for chipping in. It wouldn't occur to me to think that any 3D Engine I am likely to write/contribute to could be competing with Max3D.