This could be useful as well: http://en.wikipedia.org/wiki/Game_Blender
...and it supports rigid body dynamics...
...and it's Open Source...
...and it can be extended via Python scripting...
This seems not too shabby as well: http://www.garagegames.com/products/1 (Torque Engine)
..although it doesn't, as yet, do dynamics etc.
Russell
...and it supports rigid body dynamics...
...and it's Open Source...
...and it can be extended via Python scripting...
This seems not too shabby as well: http://www.garagegames.com/products/1 (Torque Engine)
..although it doesn't, as yet, do dynamics etc.
Russell