Declaring Local and Global in a function

BlitzMax Forums/BlitzMax Programming/Declaring Local and Global in a function

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Wasnt it posted somewhere that the bug was that the compiler didnt throw an error when you tried to declare a function within a function

ie You're not allowed to do it, but it doesnt tell you so yet