You Can use .NET dll's in Blitzmax.
It requires a fair bit of work though.
I have written an article a few years ago on how to use a .NET DLL with Blitz3D. With some minor modifications his will also work with BlitzMax.
here'the article: http://www.c-sharpcorner.com/Code/2003/Aug/ExportManagedCodeasUnmanaged.asp
Having said that though, I doubt it's worth the effort of having to wrap the entire XNA framework :p
Your better off using an established .NET language like C#, VB.NET, etc.
It requires a fair bit of work though.
I have written an article a few years ago on how to use a .NET DLL with Blitz3D. With some minor modifications his will also work with BlitzMax.
here'the article: http://www.c-sharpcorner.com/Code/2003/Aug/ExportManagedCodeasUnmanaged.asp
Having said that though, I doubt it's worth the effort of having to wrap the entire XNA framework :p
Your better off using an established .NET language like C#, VB.NET, etc.