Microsoft XNA

BlitzMax Forums/BlitzMax Programming/Microsoft XNA

XNA is a game engine (more advanced than managed DirectX 1.1) that will allow the creation of games for windows XP SP2 (only) and XBOX 360 (in future versions).
It's based in the Microsoft .Net framework 2.0 so it will be compatible only with .net applications (I don't know if someone has made a wraper to let BlitzMax interact with .net class-dlls). For what I see in the documentation it is only a beta version of an incomplete piece of software. Haven't tried it yet, but it anounces more or less the same graphical funtionality that Max3D is supoused to suport -acording to Mark's worklog-. Anyway it seems XNA works in a very low level, and, in addition, you need Microsoft C# to develop using XNA.