Pixies

Blitz3D Forums/Blitz3D Programming/Pixies

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as magic was previously used for:

magic=CreatePivot(camera)

which creates a pivot parented to the camera entity... when he then uses

magic=CreatePivot(magic)

it creates a second pivot with the first pivot as its parent...

notice that he uses

NameEntity(magic,"pixiespace")

so that he can find the first pivot again

not a great fan of this method of coding myself.