Mark's Aug 2006 worklog

BlitzMax Forums/BlitzMax Programming/Mark's Aug 2006 worklog

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

@Flame,

Dont follow most of it, but are you saying that the main reason that there are two Highlevel compilers, is because there are two highlevel compilers? Basicaly that someone choose to make two, and to make them different, yet there is no fundimental reason for this.

@Dream
"Sadly, the compiled code from the highlevel compilers is API dependant. Otherwise, It wouldn't make sense to have 2 different languages if the lead to the same result."

The compiled code doesnot need to be complied from two different languages though does it. One high level language should be able to produce compiled code for two different platforms, like for example errmm Bmax?