I got this strange MAV, sometimes when I shot an enemy. I tried to find the cause, I have no idea. With debugger on it doesn't happen, it MAVs only in release mode.
I take it it's maybe an array access out of bounds, or an illegal bank offset. What else could it be?
BTW I also got a strange kind of framerate stuttering whenever animated characters come into the camera FOV. Is that normal? (animated 3ds with about 800 tris)
Cannot post the source since it's 335kB multidirectionally woven spaghetti code.
I take it it's maybe an array access out of bounds, or an illegal bank offset. What else could it be?
BTW I also got a strange kind of framerate stuttering whenever animated characters come into the camera FOV. Is that normal? (animated 3ds with about 800 tris)
Cannot post the source since it's 335kB multidirectionally woven spaghetti code.