How would I go about doing that(compiling code into a dll)
I said that there were no doubles in the c++ code...
(I think that sin,cos,... use doubles, not sure...)
Problem is that it calculates these itty bitty numbers and then add them each frame to different things, sometimes multiplying. If blitz changes them to zero, multiplying definately won't work, and adding does nothing...)
I said that there were no doubles in the c++ code...
(I think that sin,cos,... use doubles, not sure...)
Problem is that it calculates these itty bitty numbers and then add them each frame to different things, sometimes multiplying. If blitz changes them to zero, multiplying definately won't work, and adding does nothing...)