holding items

Blitz3D Forums/Blitz3D Beginners Area/holding items

well, i finally got back to the computer with blitz3d installed on it, and i tryed out what u guys said...2 wierd things happened:

1. blitz3d will not recognize any .b3d files i have.
it will load them fine, this command will not return any errors:

ninja_mesh=LoadAnimMesh("ninja.b3d")

however, if i try to do anything involving that mesh's handle (ninja_mesh) i will get a runtime error saying "entity does not exist"


2. the animate command is not working, when i try to use it, a runtime error occurs saying "illegal memory adress" i have not used any "loadanimseq" or "setanimseq" commands before it, i am just using the animation built into the mesh (and yes, i know the animation is there, because its the "mario" mesh from the castle demo, which btw, works fine with its animation, so its not blitz)


could u tell me what im doing wrong here?

JS