Bobysalt - I tried that, isn't that easy compared to position things. Pitch goes from 0 to 90 then to -90 and finally back to zero. Yaw seems to jump from 180 to -180 depending on roll - or the other way, however, it's still confusing me. If there's a working delta angle function then let me know.
But that's really for what AlignToVertex would be useful.
Stevie - thanks a lot, I'll try that.
But that's really for what AlignToVertex would be useful.
Stevie - thanks a lot, I'll try that.