@Dreamora: I'm going in the C# way, it's just not being shown in the example. let me show a more detailed one (with the region opened).
Import blide.blgui Type WelcomeDialog Extends BGWindow Field but1:BGGlowButton '#Region THIS CODE IS GENERATED BY THE GUI EDITOR Method Load() Self.Create("This is my window", 10, 10, 400, 400, Null, enums.FormStyles.TitleBar | enums.FormStyles.IsResizable ) 'This is the window but1 = New BGGlowButton 'the window has a button called but1 but1.Create(Self, "ok", 1, 40) 'the button is created 'Handlers: Self.Event_Close = Welcomedialog_Close_Handler 'This is the function that will be called when the window is closed. Self.Event_Resize = WelcomeDialog_Resize_Handler ' This is the handler for resize window. but1.Event_Action = But1_EventAction_Handler 'This is the function that is called when the button is pressed End Method 'This functions sends event-handling from generic functions the methods in the apropiate instance: 'you can always change the original function pointers to anyway else. Function But1_EventAction_Handler(sender:BGBasicGadget,e:BGMouseEvent) WelcomeDialog(BGGlowButton(sender).GetWindow()).But1_Pressed(e) End Function Function Welcomedialog_Close_Handler(sender:bgbasicgadget, e:BGSimpleEvent) WelcomeDialog(sender).WelcomeDialog_Close(e) End Function Function WelcomeDialog_Resize_Handler(sender:bgbasicgadget, e:BGMouseEvent) WelcomeDialog(sender).WelcomeDialog_Resize(e) End Function '#End Region Method WelcomeDialog_Close(e:BGSimpleEvent) End End Method Method But1_Pressed(e:BGMouseEvent) Notify("button pressed: " + but1.Text_get() + " contained in an object of type " + but1.Container_Get().GetType()) + " mouse button used: " + e.Button + " Event identifier: " + e.id End Method End Type Local I:WelcomeDialog= New WelcomeDialog 'Creates the instance i.Load 'Creates the GUI elements and loads all the form Repeat DoEvents() Forever