Bad, Bad Bots! - Demo Released (beta v60)

Miscellaneous Forums/Blitz Showcase/Bad, Bad Bots! - Demo Released (beta v60)

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

Thanks for the update.

In my opinion the new selection menu is even more confusing.
I really like the multiple page solution.

It's good to see what is an easy tutorial level and real demo level. What would be nice if you could number or name the levels on the selection screen. Fewer levels on one screen means, the "preview window" is much bigger.

Another way to go might be making a submenu.

1.
Start Game

2.
Tutorial (9)
Demo Levels (9)
Bots World (18)
Bots Bot City (18)

3.
Preview of one level

Name
Number
Pic

<- Arrows to select ->

In addition:
How about giving the tutorial levels and the demo levels a different background color/ backgroundimage?
This way you could tell by seeing a level that it is from a different package. Also the levels won't look "the same" what is good too.

P.S.: Already have spent around 1 hour on the game. I haven't solved all puzzles yet.
That brings up another idea of mine.
How about "making" the levels as "solved" with a sticker on the selection screen? It would be nice to know what levels the user has done already.