If it's 3d don't use drawimage as this could cause issues with graphics cards.
Rather then recreate the text each frame ( which is pretty fast and not much of an overhead ) you could create the initial text mesh and simply adjust the uv coords for each created quad to display the appropriate letter.
Can't think of a faster way tbh.
Stevie
Rather then recreate the text each frame ( which is pretty fast and not much of an overhead ) you could create the initial text mesh and simply adjust the uv coords for each created quad to display the appropriate letter.
Can't think of a faster way tbh.
Stevie