H&K:
Yes, but you need IMAGES to draw stuff, so he'd have to convert those pixmaps to images.
Yan:
"if it succeeds, the image is generated from the pixmap, otherwise the URL is assumed to be a file path string and the pixmap is loaded via the TPixmapLoaders."
Ah... I see!
"Don't ya just love this OO stuff. :o)"
Nope! I don't love not being able to tell when something is a cast or a function call! :-)
I do like the idea of being able to use loadimage on a pixmap though. That explains how Michael was able to speed up his loader so easily. I guess I'll implement a file extension pixmap loading thing into my custom loadimage function I already use which ovverides the normal one and see if my load times get sped up.
Yes, but you need IMAGES to draw stuff, so he'd have to convert those pixmaps to images.
Yan:
"if it succeeds, the image is generated from the pixmap, otherwise the URL is assumed to be a file path string and the pixmap is loaded via the TPixmapLoaders."
Ah... I see!
"Don't ya just love this OO stuff. :o)"
Nope! I don't love not being able to tell when something is a cast or a function call! :-)
I do like the idea of being able to use loadimage on a pixmap though. That explains how Michael was able to speed up his loader so easily. I guess I'll implement a file extension pixmap loading thing into my custom loadimage function I already use which ovverides the normal one and see if my load times get sped up.