Sync modding seems to have stopped the error from occurring, but I still get corrupt gfx when using the 4 images that were causing the error. I guess some more investigation is needed.
BTW I'm actually using 1.22, the directory you can see is 1.20. I just happen to have a lot of different versions of Blitzmax on my harddrive.
I've taken down the pic now, but hopefully I should be able to figure out what's going wrong in my code now.
BTW I'm actually using 1.22, the directory you can see is 1.20. I just happen to have a lot of different versions of Blitzmax on my harddrive.
I've taken down the pic now, but hopefully I should be able to figure out what's going wrong in my code now.