Okay, I tried some of the models from SciFi 3D, because they had the biggest collection.
Thanks to everyone who replied.
This might seem a bit of a stupid question, but most of the models require multiple textures.
However, when I import them into blitz using the loadmesh command, and texture them using loadtexture then entitytexture, only one texture displays at a time, even if I apply all textures to the mesh.
Am I missing something?
Oh, and by the way, i'm using a program called biturn to change the models from e.g. 3ds to B3D format.
Thanks to everyone who replied.
This might seem a bit of a stupid question, but most of the models require multiple textures.
However, when I import them into blitz using the loadmesh command, and texture them using loadtexture then entitytexture, only one texture displays at a time, even if I apply all textures to the mesh.
Am I missing something?
Oh, and by the way, i'm using a program called biturn to change the models from e.g. 3ds to B3D format.