UV mapping problem

Blitz3D Forums/Blitz3D Programming/UV mapping problem

I bought ultimate unwrap today and I made a texture file for a character, but when I apply the texture I cant see the character any more.

The code is

[Code]
guy=loadmesh("wingman.3ds")

guy_tex=loadtexture(wing_map.bmp")
entitytexture guy,guy_tex
[/Code]

Works fine without the texture.

ext: .bmp or tga file
size: 1024,1024

the mesh was created in wings