1. You need to add the object to the list
2. When you check through the list, you have to cast the :Object back to Entity by using Entity(someObj) normally. If you iterate over the whole list, there is an easier way thought:
for local ent:Entity = eachin Entity_List
' do something nasty with ent.x / y / z
next
2. When you check through the list, you have to cast the :Object back to Entity by using Entity(someObj) normally. If you iterate over the whole list, there is an easier way thought:
for local ent:Entity = eachin Entity_List
' do something nasty with ent.x / y / z
next