Sow is coming along really nicely and that has GPU assisted skinning weights so it shoudl be quite fast. The next version 1.3 thats in the late stages for development also has imposters for distant object.
Chris just got Sow which uses the ogre3d engine running in a Bmax window with MaxGUI in windowed mode which is pretty awesome :)
Chris just got Sow which uses the ogre3d engine running in a Bmax window with MaxGUI in windowed mode which is pretty awesome :)