Destructor or Delete in BMax

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I am confused about the use of the destructor in BMax.

I see reference to the "Delete" method, but no documentation on how to use it. Looking at sample programs, I can see that people are using Remove:

method DestroyMe()
mylist.Remove(Self)
end method

That obviously removes the reference to the object I created, but it doesn't actually remove the object itself, does it? Isn't this object still occupying memory until it is destroyed (deleted)?

So how do I use the destructor in BMax?