Thanks fredborg!
There does not seem to be a global for glActiveTextureARB , so I think the right way is: (added gl_1.4 to 2.0 )
There does not seem to be a global for glActiveTextureARB , so I think the right way is: (added gl_1.4 to 2.0 )
glewInit() ' required for glActiveTextureARB If (GL_VERSION_1_3 | GL_VERSION_1_3 | GL_VERSION_1_4 | GL_VERSION_1_5 | GL_VERSION_2_0) Notify "OpenGL 1.3 or better present" multitexturePresent = True ElseIf (GL_ARB_multitexture) multitexturePresent = True Notify "GL_ARB_multitexture OK" Else Notify "GL_ARB_multitexture MISSING!" EndIf