Mark, will there be Multitexturing?

BlitzMax Forums/BlitzMax Programming/Mark, will there be Multitexturing?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

repeat: Even Blitz3D has multitexturing with up to 8 textures and 5 different blend modes. (that is multitexturing. Don't know what you see as multitexturing. Doing it in the way photoshop does is something different that might or might not work depending on what you used there as it has blending possibilities not supported by 3d cards)
Shaders rely on multitexturing for their stuff, so yes it will be in as the recent worklog entry mentions that he is playing around with shaders and he mentions that Max3D will need a real graphic card to run (shader and 3d performance, not intel)