Full WinBlitz3D FREE

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Thanks for that useful routine - I use a similar conversion like this for trackbars which also only have int values.
The problem with spinners is one of display.
A label or textbox placed next to a spinner automatically becomes a "buddy" and I was seeing if I could avoid having to manually update the value shown in it or having to have a "dummy" buddy and then showing my "decimal" value in yet another label - seems like a lot of additional overhead.