The biggest problem is the misuse of the skip texture. You place hint on the faces that are to be broken, and skip on the faces that are ignored for a brush that is to break a visleaf up.
http://developer.valvesoftware.com/wiki/Skip for more information
I modified it, replacing all skip texures with nodraw textures, and removed the excess skybox (dont use hollow, its dirty)
http://rebelssource.com/lw_cityblock.zip
I didn't test it, but I don't see why it wouldn't work.
http://developer.valvesoftware.com/wiki/Skip for more information
I modified it, replacing all skip texures with nodraw textures, and removed the excess skybox (dont use hollow, its dirty)
http://rebelssource.com/lw_cityblock.zip
I didn't test it, but I don't see why it wouldn't work.