Mark's Aug 2006 worklog

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FD: I don't say it shouldn't support it.
What I say is that it shouldn't require it as base requirement.

I know that it gives some nice new possibilities after all (the one thats most interesting out of my view is the possibility to do terrain fully shader based which should give far more details and living outdoor scenarios. something that I've been waiting for years).

If I check your systems, they lack some current tech as well, the most obvious is the lack of H.264 hardware support which is needed for Vista as well and even supported by Intel onboard. So are they crap because of that and should not have the right to run Max3D games?

I don't try to have a min req of Shader 2, because my system isn't capable of shader 3. Its because something that the currently most spread ATI cards don't support.
And mentioning that people should have bought NV is at best *****, sorry. The cards that NV brought out at that time only had one outstanding feature: brain burnt energy consumption and lower shader performance for same or higher price than ATI.

PS: I've CoreDuo T2500, 2GB RAM, 7600Go 256MB (so newest generation of NV on 90nm etc) and 1680x1050 screen resolution. So it is not like I wouldn't be able to use all the capabilities of Max3D.