Wanting to do a Preview of my project

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The answer to most of those is "Not Yet"

You have to bare in mind that the scripting language part is at a very early stage of development, but if these are what people want then this is what I will endevour to make it do

Having a preview at this stage helps in this regard because I can see where people want me to take the thing

As for the core system, I'm constantly tweeking it to make it more efficiant, and adding bits to make it more powerful, so far we have the basic Map (or Room) system, a Character Control system that handles both party members and NPCs, the Animation System is complete in the old B+ version and being converted to Max as the extra bits are needed
There is a dialog system, thats finished, and a colour swapping system for creating differently coloured sprites on the fly, I'm hoping to tweek that later to also change rock colours to show what minerals are present in them

We have an intigrated battle system planned, we have the character generator mapped out and currently intigrated - that'll be moving out to Chainsaw Method Script once the language is developed enough to handle it

There is a basic weather system planned, and functions for shading tiles as they are drawn to indicate basic shadows

The only Gui Editor right now is for Rooms, that'll be developed alongside the engine, I can easily make others as the need arises

The Battle-Animation system we have planned will split the sprites up into peices and move each bit individualy, this system will be accessable outside of battle via Chainsaw Method for advanced sprite animation purposes

Maybe - Big maybe here, the engine might just include some sort of LAN/Internet multiplayer support, but this depends upon a lot of stuff and we arent too sure yet, but rest assured I will keep working on the engine until all of the above and more are complete