I've looked at the win32 FMOD module source code and it might work with linux. I'm not sure of it but it wouldn't hurt to give it a shot.
EDIT:
Grisu (Posted 2 days ago)
Hello again.
I'm using stream_play for playing ogg files.
FSOUND_Stream_Play(1,shorttrailer)
There are
Function FSOUND_Stream_GetPosition:Int(stream:Int)
Function FSOUND_Stream_SetPosition:Int(stream:Int)
for instance, but I don't understand how to use them without crashing.
I'll try and see if I can get that to work. Also, it's FSOUND_Stream_SetPosition:Int(stream:Int,Position:Int).
EDIT:
Grisu (Posted 2 days ago)
Hello again.
I'm using stream_play for playing ogg files.
FSOUND_Stream_Play(1,shorttrailer)
There are
Function FSOUND_Stream_GetPosition:Int(stream:Int)
Function FSOUND_Stream_SetPosition:Int(stream:Int)
for instance, but I don't understand how to use them without crashing.
I'll try and see if I can get that to work. Also, it's FSOUND_Stream_SetPosition:Int(stream:Int,Position:Int).