Full WinBlitz3D FREE

Blitz3D Forums/Blitz3D Programming/Full WinBlitz3D FREE

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Spinner range seems limited ... kev, did you used a 16 or 32 bit value for theses? Also when not linking to a buddy I got strange results from getspinnerpos... I still don't get really how buddy/spinner/range interacts but it seems to be all dependent of this 16 or 32 bit value and of a "base" which is either decimal or hex.