This project is a kinda launchpad for a platformer I've been planning for years now (I've refrained from starting it as I've too many projects running already). For that reason, I'm keeping it simple so that I can get the basics right. It's a factor where I find many freeware platformers fail, the controls don't feel intuitive, and spend most of development trying to fit in features that bloat the gameplay and actually make it less fun. I've always had it mind to make a game like Bubble Bobble, but never had the idea that could carry the gameplay. I'll see if this works out, but I think I have the gameplay bases covered.
It's not a case of having multiple moves or moving platforms sometimes, it's about the fun you get from bashing a little goblin across the room into your friend just as he's about to collect some gold....
I'll try and find that thread though...
It's not a case of having multiple moves or moving platforms sometimes, it's about the fun you get from bashing a little goblin across the room into your friend just as he's about to collect some gold....
I'll try and find that thread though...