holding items

Blitz3D Forums/Blitz3D Beginners Area/holding items

hello everyone, I just signed up for the forums, and this is my first post.

currently, i am working on creating an RPG, and i have managed to overcome most problems in my path but i cant figure this one out: how do you create a character mesh, that (depending on what weapon u equip) holds different things. the character mesh is moveing (and being animated) so how do i have the weapon move with his hand? like, if he runs his arm moves, and his sword has to stay in it...

by the way, if i wasnt clear, im talking about 3d

thanks