Hmm, after playing games like Bust-A-Move...

Miscellaneous Forums/General Discussion/Hmm, after playing games like Bust-A-Move...

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RAM:

A noble goal. More power to you, seriously.

A serious suggestion though: put together your Pong clone, finish it, and release it. Crap graphics or no, no-one sensible is going to disrespect a finished game. Finished = good.

The key is not to waffle on in a pretentious way about what you're doing unless it really is that good. And nothing ever released in this community has been anywhere near as good as what you've been talking about.*

In short: Less talk, more do.

It's actually why I don't post very often. :o)




Forgive my ignorance but what does offering game segments on an OEM basis mean? Is this more JibbaJabba?



Well, OEM basis means that I'm doing a "skeleton" game for other developers to build their own projects off of, sort of like when John Carmack makes an engine, and then he sells the engine to third-party developers to design a game off of. Same thing I'm looking at doing with this. I'm just designing a barebones game, and letting others design their own game around it, and make it more creative. That's all.