Best 3d engine for BMAX?

BlitzMax Forums/BlitzMax Programming/Best 3d engine for BMAX?

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You have me a bit confused, I have to say.

You say TV3D ( which does water like this :



) is far, far from Far Cry water ( and judging by screenshots like that, only if you mean far, far better )

but then you say Apocalyx ( which does water like this :



} is worth an equal grade.

And that's not even allowing for the fact that you probably haven't seen some of the newer ( freely available ) water shaders which give TV3D better water than that screenshot above.

So yeah, I'm a little bit confused at how you're rating these things. It's also entirely untrue to say that all the samples are written in other languages. Kenshin has put a LOT of work into getting a whole series of samples converted to BlitzMax and he's already finished fourteen of them.

Furthermore, the BlitzMax wrapper emulates almost exactly the syntax of these other languages, so any code you find in C#, VB, C++ or Delphi can easily be converted to BlitzMax.