max2d and ogre

BlitzMax Forums/BlitzMax Programming/max2d and ogre

That wont work as OGRE is DX9 and DX9 and DX7 surfaces dont mix.
so much for backwards compatability then!

As OGRE renderering is far more effecient that MAX2d.
Ogre programming can be a pain, people just want easy basic like function...

rather than a OgreMax2dDriver I think I'm probably going to use an Ogre overlay for the time being...