Most likely yes, for 3 reasons:
1. B3D already had it although restricted to 2 UV sets (and up to 8 texture layers)
2. It was mentioned as next gen engine. As even 3 year old engines use it, yes :)
3. Shaders need multitexturing normally for their effects ^^
1. B3D already had it although restricted to 2 UV sets (and up to 8 texture layers)
2. It was mentioned as next gen engine. As even 3 year old engines use it, yes :)
3. Shaders need multitexturing normally for their effects ^^