Animate command Problems?

Blitz3D Forums/Blitz3D Programming/Animate command Problems?

Ok, after a day and a half this makes sense, lol. Im setting Walk to 1 and reloading the animation with every screen flip. I need to check if the animation is already running, if it is, ignore the animate command. My preliminary corrections have made the 2nd block of code work.

I apologize for the obvious here, hehehehe.