Hi All
I've just put up a new demo with a roaming camera (no tricks here Puki :) ) and a different model. The demo is at home.ozconnect.net/victor/Matrix_Anim2.zip . I haven't put any limits on the camera, you'll just have to be careful that you keep the mesh in view or the FPS values go berserk.
I've also put up the original b3d figures that the b3z figures are based on, they are at http://home.ozconnect.net/victor/original_figures.zip .
The b3z figures and the animations are interchangeable between the different versions of the demo by renaming the files ie rename (after backing up of course :) ) demo_pike.b3z to demo_musket.b3z, and demo_march.b3d to demo_march2.b3d and they should both run in the second version of the demo. You can also mix and match the different animations with the b3z's.
Cheers
GrumpyOldMan
edit - WHOOPS!!!!
Made a small error in the exe file in the latest demo download. Has been fixed now and corrected. Apologies to anyone that downloaded the incorrect version.
Cheers
GrumpyOldMan
I've just put up a new demo with a roaming camera (no tricks here Puki :) ) and a different model. The demo is at home.ozconnect.net/victor/Matrix_Anim2.zip . I haven't put any limits on the camera, you'll just have to be careful that you keep the mesh in view or the FPS values go berserk.
I've also put up the original b3d figures that the b3z figures are based on, they are at http://home.ozconnect.net/victor/original_figures.zip .
The b3z figures and the animations are interchangeable between the different versions of the demo by renaming the files ie rename (after backing up of course :) ) demo_pike.b3z to demo_musket.b3z, and demo_march.b3d to demo_march2.b3d and they should both run in the second version of the demo. You can also mix and match the different animations with the b3z's.
Cheers
GrumpyOldMan
edit - WHOOPS!!!!
Made a small error in the exe file in the latest demo download. Has been fixed now and corrected. Apologies to anyone that downloaded the incorrect version.
Cheers
GrumpyOldMan