A nice feature from Severance was to let you save anywhere (option A), but attaching a note to each game about how heroic you were. In other words, if you saved rarely, the saved games would be labeled heroic, while if you saved all the time they would be labeled chicken or something similair, of course, with many levels inbetween.
This didn't have any real game effect, but it definately had a pshychological effect on the player which made them save less (at least me). Worked like a charm.
Ragnar
This didn't have any real game effect, but it definately had a pshychological effect on the player which made them save less (at least me). Worked like a charm.
Ragnar