Exporting multiple meshes into 1 .b3d model

Blitz3D Forums/Blitz3D Programming/Exporting multiple meshes into 1 .b3d model

@jfk - That code is really based on the b3d2Xml code by Peter Scheutz which shows clearly how to load and save animated models and has been around for years so I never bothered to upload my version.
However, I've done so now if it will help anyone ;)
http://www.blitzbasic.com/codearcs/codearcs.php?code=1794

To create a .b3d file containing more than one model/mesh you would create a new root node above the first model/meshes's root and then parent any additionl mesh root nodes to this new Root. All meshes are then siblings that can be accessed individually.