Try this test server/client (compile both without gui app - these are meant for console). Press ctrl-c to disconnect on windows (end program)
Server:-
Client:-
Server:-
SuperStrict Global serverSocket:TSocket = CreateTCPSocket() serverSocket.Bind( 24010 ) serverSocket.Listen(0) Global serverStream:TStream = CreateSocketStream( serverSocket ) Global clientList:TList = New TList Function ServiceClients() For Local client:TSocketStream = EachIn clientList If Eof(client ) Print "Client " + client.ToString() + " disconnected" client.close() clientList.Remove( client ) client = Null Else If SocketReadAvail( client.Socket() ) Local line:String = client.ReadLine() If line Print "Msg from client " + client.ToString() + " :" + line client.WriteLine( line ) EndIf EndIf EndIf Next EndFunction Print "Server running. Waiting for connections." Repeat Local socket:TSocket = SocketAccept( serverSocket, 10 ) If socket Local stream:TSocketStream = CreateSocketStream(socket) clientList.AddLast( stream ) Print "Client " + stream.ToString() + " connected" EndIf ServiceClients() Forever
Client:-
SuperStrict Global stream:TStream Print "Attempting to connect to server..." Repeat If Not stream stream = TSocketStream.CreateClient( "localhost", 24010 ) If stream Print "Connected to server" EndIf Else If Eof( stream ) Print "Server disconnected. Reconnecting..." stream.Close() stream = Null Else Local s:String = Input( "Msg to server :" ) stream.WriteLine(s) Local line:String = stream.ReadLine() If line Print "Response from server :"+line EndIf EndIf EndIf Forever