Exporting multiple meshes into 1 .b3d model

Blitz3D Forums/Blitz3D Programming/Exporting multiple meshes into 1 .b3d model

Hi...anyone have any advice on the proper way to save multiple meshes into one .b3d file and have accessible when loaded with the LoadAnimMesh command? I'm think you have to give them unique names and probably parent them to a single pivot. Any help is appreciated.