Does Pong take more than 5 minutes to code these days?
Not if you make it fancy, schmancy it won't. I sorta wanted to disassociate my game from Pong at all costs, it's on the same engine, but it uses fancier graphics, and it uses gongs and a shruiken, rather than paddles and a ball, and I gave it that Legend of Zelda/Gauntlet II-style look in the background, to add that extra flair.
EDIT: Oh, now back to that Bust-A-Move clone, I forgot. Seems like that a game like this would be almost like combining pinball and Tetris together, basically, or Hexic for that matter, am I correct?