Referable children/surface of a model

Blitz3D Forums/Blitz3D Beginners Area/Referable children/surface of a model

You could always 'find' the surface that has the texture you want to replace.
Use:
GetSurfaceBrush(surface)
GetBrushTexture(brush)
TextureName(texture)

NB. remember to free the 'found' brush and texture once you have the info you want.