The 'Stencil shadow' thread

Blitz3D Forums/Blitz3D Programming/The 'Stencil shadow' thread

thx for compliments :)

the shw file:

before a caster can cast a volume, he has to initialise the volum caster... this takes 20 secounds for 5.000 polys. Then he saves the 'hacked' data into a file and afterwards he doesnt have to hack the mesh again! he just reads out of this file which is 100-100.000 times faster :)