I am making a zelda/wild arms type RPG. I can fugure out the animation programming..but one thing really has me puzzled. How would I go about the engine. There will be many people that will be talking. How would I organize every characters spoken words. I know I can put it on a file but if I do this my main game loop will be very big and I am afraid that if I have a big loop it will decrease FPS of the game. How would you guys implement an RPG engine/loop?