Head Tracking

Blitz3D Forums/Blitz3D Programming/Head Tracking

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The transmitter is always the apex of the pyramid? Is it centered on the base of the pyramid(triangle), thus constrained in changing orientation, and changing distance to the apex of the pyramid?

Some pictures would be good to understand! I could suggest manipulating directly the frustum but this would be not what you want...

You made me curious... I am using simple gyro/accelerometers headtracking, this works flawlessly but it doesn't have position tracking, only attitude.