What's wrong with this simple DirectX prg?

Miscellaneous Forums/General Discussion/What's wrong with this simple DirectX prg?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Thank you, muk.
Yes, you are absolutely right!
(I just follow an examples of some textbook. The book said that it ran correctly.)

#include <iostream>
#include "stdafx.h"
using namespace std;

int _tmain(int argc, _TCHAR* argv[])
{
	cout << "Hello";
	system("pause");
	return 0;
}