Why I Defect - You Be The Judge

Miscellaneous Forums/General Discussion/Why I Defect - You Be The Judge

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the only bad thing... and this is not Pongo's fault, is that Blitz is starting to stutter a bit under the weight of all this stuff... the more cloud sprites i add, the more i starti to see signs of frame loss... my wave action is slowing down, and the whole thing seems a lil lethargic now...


Now you can see why I made my own cloud system ;-) Using sprites in Blitz is a HUGE frame killer (HUGE)! Not only is calculating the rotations on each sprite a pain for blitz, but handling the sprites in such a general purpose way kills the program.

Pong's clouds are nice, very nice. But they use sprites for simplicity, and thus are very slow (sloooooooowwwww). Now ya take his sprite, put that into a single surface system (displace from the camera for the sprite facing the camera effect), and BAMM!!! A big boost in performance!