Hmmm. This is very good! Since the B3D terrain command doesn't seem to be implemented (at least as far as I could tell), what would be the best way to set up a simple terrain? Using the included mesh commands, splitting the terrain mesh into uniform-sized chunks and tiling it, perhaps? I wonder how Chris C did his in the screenshot up thread. I would hate to have to write an entire terrain system (which I probably am not skilled enough to do at this point, anyway, especially not from heightmaps) just to use this GREAT add-in. Any hints/shortcuts would be appreciated...
MiniB3D Thread 2
BlitzMax Modules Forums/MiniB3D/MiniB3D Thread 2The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.