D-Grafix
I downloaded and did as you suggested - created instances of the mesh I include with the snippet above. Sure enough, the instances display correctly.
So, when importing an animated hierachical mesh, does Ted do any surface processing to it?
(very nice programme by way)
I downloaded and did as you suggested - created instances of the mesh I include with the snippet above. Sure enough, the instances display correctly.
So, when importing an animated hierachical mesh, does Ted do any surface processing to it?
(very nice programme by way)